“And I absolutely adore Hollowpoint. I have been playing RPGs for a little over 10 years now, so many different systems, different genres, etc. I’ve never played a. Hollowpoint, by VSCA, β€œis a role-playing game that uses a novel engine to generate fast on-the-fly violent action at the drop of a hat, brought to. The RPG of superior agents carrying out missions by any means necessary. INTRODUCTION. Hollowpoint is a complete and mechanically.

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G2P – Hollowpoint

When players roll, they create dice sets of matching numbers. Hollowpoint will definitely see plenty of time in the game rotation now. The GM lets them spin and plan from those right out of the gate.

Its actually a little more open for story possibilities than the Ars. Players can choose to begin with their Magus or Custos, each with a slightly different ability. Black silhouette illustrations leave the images open to interpretation and reading. These characters are strong, independent, superior operatives. It could also be used as a general introduction to the Ars world.

I’ve never played a game that suits me so well as this one. Both examples are well presented and really help make clear how the system works. To be frank, I love them all. Periodical Articles Podcast Episodes. Skill Based buy or gain skills.

How long can hillowpoint work together under extreme circumstances as a team? On the flip side, I think the Hollowpoint engine might be tweaked for other purposes, but not ones that are far removed from the original. The only difference between these ranks is the minor special ability possessed.


Hollowpoint Average Rating: They dress well, like nice things, drive powerful cars, wear matching dark suits, use state-of-the-art firepower, and always take everything in stride.

Hollowpoint could easily emulate battles between werewolves and vampires. I love Hollowpoint and I cannot wait to share it with others!

Thoughts on “hollowpoint” | Hollowpoint | RPGGeek

Third, the Era describes both the time period and the flavor of the setting. The stark presentation fits the tone of the game. All names, references, and pictures presented in this article are Copyright to VSCA Publishing, all rights reserved by their respective owners.

Just as the gameplay asks you to fill in the details of these two-dimensional characters, the art hollow;oint plenty of space to come up with your own stories. Hollowpoint CS sized to 4×6, used for a session I ran recently.

The second borrows more from In NomineThe Prophecyand Legion in a tale of divine enforcers trying to keep down fallen angels. Joshua Ferreiro da Rocha.

Single die sets get set aside in case players want to burn traits. Most films of violence have an arc hollopoint development or a need to protect. Gamers interested in the genre ought to pick it up. It has been your support, financial and otherwise, that has allowed this site to become what it is today.

Taking too many will cost everyone in the long run, and perhaps even the glutton in the short run. The Ref rolls dice, too, which represent ALL of the threats in that scene. A version of Hollowpoint could be used to handle interesting situations in which the characters of the Covenant have to go out and negotiate. After a set is applied for an action, it is removed and the narration moves on to the next best set.


Three details define agencies.

Tabletop Review: Hollowpoint

But more fun comes in with a limited group resource β€” the Teamwork Pool. Moving on in these stories would require the particular character to recuperate between sessions- it wouldn’t necessarily have the finality of straight Hollowpoint. With that in mind, we came up with three versions- Ars Magica: If the target player agrees, they hand their dice to the requester and sit out the conflict, offering support.

But the key idea is that players do know their objectives up front.

Hollowpoint | RPG Item | RPGGeek

Hollowpoint offers some advice for handling that story telling and strategies for working those dice. Latest posts by GM Chris see all. Burned Traits are always replaced at the beginning of the next session, usually with something completely new β€” hopefully representing the mission just completed. And betrayal’s allowed- but only if as a swift exit from the game.